#ifndef CMUSIC_H
#define CMUSIC_H

#include "cSound.h"

class cMusic 
{
	public:
		//Initializer of data memeber information
		cMusic(char *fileName = 0, FMOD::System* system = 0);

		//Dynamically destroys new information
		~cMusic();

	private:
		FMOD::Sound *m_pMusic;
};
#endif